- Removed his defense mechanic 
- Attack stat reduced from 150 to 80
- Mario can now guard
- Mario's moves are no longer unblockable
- AI will no longer preform infinites
- Coin Punches can now be blocking while standing or while airbrone
- Bonus meter gain from attacks now only applies on hit and no longer applies to hypers
- Air Glide's hitbox has been reduced
- Super Hammer:
 - Base damage lowered
- POW Block:
 - Base damage lowered
- Mario Finale:
 - Base damage lowered
- Mega Mushroom:
 - Power cost lowered from 5000 to 3000
 - No longer an OHKO, instead he damages characters mutliple times
 - The move is now blockable
- Super Head Stomp:
 - Now stops when after the first 1UP (no longer OHKOs)
 - No longer activates on block
 - Base damage lowered
 - Command changed to QCFx2, Start
- Invincibilty Star:
 - Now has lengthy startup time
 - Invincibilty Star's duration has been cut in half